Film #7: Quick Update

Film #7 is coming along well.  I’m sorry it’s not done already, but it will be soon.  I feel comfortable saying that I have picture-lock, so now it’s time to move on to sound.  The sound design on this film is going to be important.  I have some fun scenes and action sequences but right now when I watch it with nothing but unmixed natural sound, it’s still lacking in energy and cohesion.  There’s a reason why a lot of films nominated for Academy Awards in Sound Mixing and Sound Design tend to be more action-based (just look at last year’s winner in both categories, The Bourne Ultimatum).  That reason is that good sound design can make the most crazy, unimaginable visuals feel believable.  That believability makes it easier for the audience to become engrossed in the story and invested in the all that’s happening to the characters.

So really, what I’m shooting for is a strong sound design and a high-energy soundtrack to carry the audience through the action emotionally.  I don’t have a lot of time to record much foley (which is when you record sound effects separate from the natural sound of the shoot and match those effects to the footage) so I’ll be working a lot with the on-set natural sound and a sound effects library.

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